“…While a large number of studies have been conducted on the use of educational games in K-12, undergraduate, and professional schools such as law (Bird, 2002; Bridge, 2013), nursing (Chen et al, 2015), engineering (Bodnar et al, 2016; Ebner & Holzinger, 2007), business (Faria, 2001), and medicine (Fukuchi et al, 2000; McCoy et al, 2016; Robertson & Tannahill, 2009), there remains a persistent gap in the analysis of the use of games in MA and PhD programs. The post-secondary studies that have been created have tended to focus on capturing participant responses at either the undergraduate or graduate/professional level but not both (Eck, 2006; Wu & Hwang, 2012).…”