2005
DOI: 10.1111/j.0824-7935.2005.00263.x
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Strategic Interactions in a Supply Chain Game

Abstract: The TAC 2003 supply-chain game presented automated trading agents with a challenging strategic problem. Embedded within a high-dimensional stochastic environment was a pivotal strategic decision about initial procurement of components. Early evidence suggested that the entrant field was headed toward a self-destructive, mutually unprofitable equilibrium. Our agent, Deep Maize, introduced a preemptive strategy designed to neutralize aggressive procurement, perturbing the field to a more profitable equilibrium; … Show more

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Cited by 51 publications
(35 citation statements)
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“…Here, it had the second highest score, in its semi-final it had the highest score, and in the final, it was the runner-up (to TacTex-05 [5]). 7 …”
Section: Competition Resultsmentioning
confidence: 99%
See 2 more Smart Citations
“…Here, it had the second highest score, in its semi-final it had the highest score, and in the final, it was the runner-up (to TacTex-05 [5]). 7 …”
Section: Competition Resultsmentioning
confidence: 99%
“…In so doing, our agent wins a greater proportion of the orders than the other agents, but 7 TacTex-05 is believed to have won by learning between games, and improving its buying strategy over the course of the final. 8 In order to analyse a representative game, we select randomly from those games in the final that did not experience particurly low customer demand where all players ended the game year in debt.…”
Section: Analysing the Selling Strategymentioning
confidence: 98%
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“…Specifically, we use the following procedure for approximating Nash equilibria, building on previous methodological work in simulation-based game theoretic analysis [13,14,15,16,17,18] ii. With probability p, computeŝ i ← OPT(s −i ), the optimal decision of player i given s −i ; with probability 1 − p,…”
Section: Analysis Of the Not Forest Fire Modelmentioning
confidence: 99%
“…Empirical evidence based on the many games played over the years by agents developed by 75 different teams suggests that opportunities for strategic manipulation that have the potential to subvert the purpose of the game have been eliminated (Ketter et al, 2004;Wellman et al, 2005). Agents must manage their reputations with respect to each supplier; this discourages agents from creating false demand by making large requests and then turning down the resulting offers, thereby inflating prices.…”
Section: Sales Marketmentioning
confidence: 99%