2012
DOI: 10.1117/1.jei.21.1.011005
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Stereo-video inpainting

Abstract: Abstract. As the production of stereoscopic content increases, so does the need for post-production tools for that content. Video inpainting has become an important tool for rig removal, but there has been little consideration of the problem in stereo. We present an algorithm for stereo-video inpainting that builds on existing exemplar-based video completion and also considers the issues of view consistency. Given user-selected regions in the sequence, which may be in the same location in several frames and in… Show more

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Cited by 7 publications
(18 citation statements)
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“…In [8] we only compare 2D patches with the measure d(p, x) = 1 − SSIM(p, x) using a SSIM [9] weighted by G. In this paper we extend the distance to explicitly enforce view consistency by also comparing the respective stereo-counterpart patches at p and x, i.e. patches centred at disparity-compensated locations p and x on the other view:…”
Section: Patch Comparisonmentioning
confidence: 99%
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“…In [8] we only compare 2D patches with the measure d(p, x) = 1 − SSIM(p, x) using a SSIM [9] weighted by G. In this paper we extend the distance to explicitly enforce view consistency by also comparing the respective stereo-counterpart patches at p and x, i.e. patches centred at disparity-compensated locations p and x on the other view:…”
Section: Patch Comparisonmentioning
confidence: 99%
“…As in [8] our algorithm is iterative, starting with a frame in the middle of the video in a given view. A key deviation from [8] to impose more constraints on the reconstruction and speed up the tracking step is to process the stereo-counterpart of a given frame immediately after having reconstructed the frame.…”
Section: Order Of Fillingmentioning
confidence: 99%
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