Abstract:Organizing STEAM educational activities which integrate different knowledge areas in order to create an innovation for primary school students that uses many skills is difficult. This is because children aged 6 are different in terms of intelligence, skills and mood. There is a lack of a set of activities that make students happily learn together by playing and get involved with creative and innovative thinking, practice planning and decision skills, and work together as a team. Therefore, encouragement is nee… Show more
“…Ugdymasis gamtos moksluose pasireiškia stebėjimu, tyrinėjimu, prognozavimu, mąstymu, kaip vyksta tam tikri dalykai, supratimu, kas vyksta, ką matome, moksliniu aiškinimu, vertinimu, išvadų darymu (Bureekhampun, Mungmee, 2020;Vartiainen, 2021). Jau ikimokykliniame amžiuje vaikai, pasak M. Fleer (2015), veikdami ir atrasdami geba konstruoti savo žinias, samprotauti apie gamtos mokslus.…”
Section: Steam Konceptualizavimas Ikimokyklinio Ugdymo Praktikojeunclassified
“…Jau ikimokykliniame amžiuje vaikai, pasak M. Fleer (2015), veikdami ir atrasdami geba konstruoti savo žinias, samprotauti apie gamtos mokslus. Technologijų moksluose ugdymas kreipiamas į išradingumą, problemų atpažinimą, iniciatyvumą, žinojimą, kaip pasirinkti medžiagas ir įrankius, kad būtų lengviau dirbti, žaidimus su konstrukcinėmis mašinomis, IKT naudojimą (Knaus, Roberts, 2017;Bureekhampun, Mungmee, 2020). A. Sullivan, E. Kazakoff ir kt.…”
Section: Steam Konceptualizavimas Ikimokyklinio Ugdymo Praktikojeunclassified
“…Tokiu būdu vaikai mokosi sutelkti dėmesį, atkakliai siekti tikslo, rizikuoti, toleruoti nusivylimą. Taigi inžineriją galima apibūdinti kaip tikslo numatymą, loginį mąstymą, sistemingą problemų sprendimą (Bureekhampun, Mungmee, 2020). Ugdymas matematikos srityje -tai skaičiavimas, matavimas, klasifikavimas, lyginimas, matematinių sąvokų vartojimas pasakojant, matematinės informacijos rinkimas, fiksavimas, iliustravimas vaizdinėmis priemonėmis, kūrybiškas matematinių problemų sprendimas, plokštumos, erdvės figūrų atpažinimas.…”
Section: Steam Konceptualizavimas Ikimokyklinio Ugdymo Praktikojeunclassified
“…Menu siekiama išmokyti ugdytinius eksperimentuoti su savo vaizduote. Mokslininkai (Wismayani Pratiwi, Santosa, 2021;Bureekhampun, Mungmee, 2020;Ng, Kewalramani, Kidman, 2022) teigia, kad STEAM struktūroje menas tai žinių, idėjų panaudojimas kuriant formas ar vizualiai pateikiant tyrinėjimų rezultatus kitiems jiems suprantamais būdais (pvz., piešiant, dainuojant). Menas atlieka lemiamą vaidmenį susiejant tai, kas abstraktu ir nežinoma, su vaikų turimomis žiniomis ir parama vaikams išreikšti savo supratimą STEAM mokymosi metu.…”
Section: Steam Konceptualizavimas Ikimokyklinio Ugdymo Praktikojeunclassified
STEAM education inspires children to engage in creative activities, research, enriches their play experience, and should be integrated already at the preschool level, as this level provides the best return on an individual’s motivation and ensures his further development. The article discusses the LEGO education methodology and its benefits in promoting the learning of STEAM subjects. The research aim is to reveal teachers’ views about the development of STEAM skills of preschool children using innovative LEGO education methodology and tools. 12 pedagogues from preschool education institutions in Vilnius, Panevėžys and Telšiai participated in the study, during which pedagogues organized 10 educational activities with STEAM Park and Maker tools according to prepared plans. After each activity, pedagogues reflected on the benefits of the activity for the 4–6 years old children, their achievements, organizational successes, and difficulties. Discussing pedagogues’ reflections on the LEGO education methodology and the results of testing its’ tools allowed to reveal the unique benefits for the growth of children’s achievements such as teamwork, conflict management, leadership, problem solving, learning to learn. Pedagogues noted that the development of STEAM capabilities, active participation of children, learning through personal experience, and experimentation are emphasized. It is also remarkable that children willingly choose LEGO blocks during their free play, which shows the effectiveness and practical usefulness of this innovative methodology.
“…Ugdymasis gamtos moksluose pasireiškia stebėjimu, tyrinėjimu, prognozavimu, mąstymu, kaip vyksta tam tikri dalykai, supratimu, kas vyksta, ką matome, moksliniu aiškinimu, vertinimu, išvadų darymu (Bureekhampun, Mungmee, 2020;Vartiainen, 2021). Jau ikimokykliniame amžiuje vaikai, pasak M. Fleer (2015), veikdami ir atrasdami geba konstruoti savo žinias, samprotauti apie gamtos mokslus.…”
Section: Steam Konceptualizavimas Ikimokyklinio Ugdymo Praktikojeunclassified
“…Jau ikimokykliniame amžiuje vaikai, pasak M. Fleer (2015), veikdami ir atrasdami geba konstruoti savo žinias, samprotauti apie gamtos mokslus. Technologijų moksluose ugdymas kreipiamas į išradingumą, problemų atpažinimą, iniciatyvumą, žinojimą, kaip pasirinkti medžiagas ir įrankius, kad būtų lengviau dirbti, žaidimus su konstrukcinėmis mašinomis, IKT naudojimą (Knaus, Roberts, 2017;Bureekhampun, Mungmee, 2020). A. Sullivan, E. Kazakoff ir kt.…”
Section: Steam Konceptualizavimas Ikimokyklinio Ugdymo Praktikojeunclassified
“…Tokiu būdu vaikai mokosi sutelkti dėmesį, atkakliai siekti tikslo, rizikuoti, toleruoti nusivylimą. Taigi inžineriją galima apibūdinti kaip tikslo numatymą, loginį mąstymą, sistemingą problemų sprendimą (Bureekhampun, Mungmee, 2020). Ugdymas matematikos srityje -tai skaičiavimas, matavimas, klasifikavimas, lyginimas, matematinių sąvokų vartojimas pasakojant, matematinės informacijos rinkimas, fiksavimas, iliustravimas vaizdinėmis priemonėmis, kūrybiškas matematinių problemų sprendimas, plokštumos, erdvės figūrų atpažinimas.…”
Section: Steam Konceptualizavimas Ikimokyklinio Ugdymo Praktikojeunclassified
“…Menu siekiama išmokyti ugdytinius eksperimentuoti su savo vaizduote. Mokslininkai (Wismayani Pratiwi, Santosa, 2021;Bureekhampun, Mungmee, 2020;Ng, Kewalramani, Kidman, 2022) teigia, kad STEAM struktūroje menas tai žinių, idėjų panaudojimas kuriant formas ar vizualiai pateikiant tyrinėjimų rezultatus kitiems jiems suprantamais būdais (pvz., piešiant, dainuojant). Menas atlieka lemiamą vaidmenį susiejant tai, kas abstraktu ir nežinoma, su vaikų turimomis žiniomis ir parama vaikams išreikšti savo supratimą STEAM mokymosi metu.…”
Section: Steam Konceptualizavimas Ikimokyklinio Ugdymo Praktikojeunclassified
STEAM education inspires children to engage in creative activities, research, enriches their play experience, and should be integrated already at the preschool level, as this level provides the best return on an individual’s motivation and ensures his further development. The article discusses the LEGO education methodology and its benefits in promoting the learning of STEAM subjects. The research aim is to reveal teachers’ views about the development of STEAM skills of preschool children using innovative LEGO education methodology and tools. 12 pedagogues from preschool education institutions in Vilnius, Panevėžys and Telšiai participated in the study, during which pedagogues organized 10 educational activities with STEAM Park and Maker tools according to prepared plans. After each activity, pedagogues reflected on the benefits of the activity for the 4–6 years old children, their achievements, organizational successes, and difficulties. Discussing pedagogues’ reflections on the LEGO education methodology and the results of testing its’ tools allowed to reveal the unique benefits for the growth of children’s achievements such as teamwork, conflict management, leadership, problem solving, learning to learn. Pedagogues noted that the development of STEAM capabilities, active participation of children, learning through personal experience, and experimentation are emphasized. It is also remarkable that children willingly choose LEGO blocks during their free play, which shows the effectiveness and practical usefulness of this innovative methodology.
“…Then, these thought systems would be based on flexible thinking skills to aid the new human age to live suitably in the future. Thus, the development of the intellectual level is called knowledge contribution in various ways (Li et al 2020), and this involves technology, science, engineering, and mathematics as the concept of STEM to be the appropriate 21 st century learning concept pattern that can be integrated with the learning guidelines for creating a sustainable intellectual level for children because they are considered as a significant human resource of the future (Bureekhampun & Mungmee, 2020).…”
This research aimed to examine the result from toy invention with the concept of STEM. The testers comprised 36 people who were the parents and children aged between five to seven years old that used the service of a child development center in Buriram Municipality in Thailand. Additionally, they were selected by purposive sampling that used multiple regression analysis to show the result from the testing of the newly designed toys as the concept of STEM. The results found that the toys had a satisfaction level of the Good (mean=4.333; S.D.=0.652) with the regression equation ̂ = 0.234 + [0.741 X1] + [0.106 X2] + [0.049 X3] + [0.071 X4] to explain the changing of the level of satisfaction to be 72.73% (r²=0.7273). Research of the playing design as the concept of STEM at this time, Able to meet learning goals based on STEM concepts to an excellent level.
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