2015 Brazilian Conference on Intelligent Systems (BRACIS) 2015
DOI: 10.1109/bracis.2015.49
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Stealthy Path Planning Using Navigation Meshes

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Cited by 7 publications
(5 citation statements)
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References 15 publications
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“…In the field of adversarial pathfinding, stealth games like Tom Clancy's Splinter Cell (Ubisoft, 2002), Mark of the Ninja (Microsoft Studios, 2012), andMetal Gear Solid V (Konami, 2015) encourage players to follow covert paths and utilize light and sound to avoid enemy detection during navigation. Mendonc ¸a, Bernardino, and Neto (2015), proposed a method to construct such covert paths in realtime using navigation meshes. Other researchers have attempted to strike a balance between path suboptimality and path safety in adversarial navigation.…”
Section: Related Workmentioning
confidence: 99%
“…In the field of adversarial pathfinding, stealth games like Tom Clancy's Splinter Cell (Ubisoft, 2002), Mark of the Ninja (Microsoft Studios, 2012), andMetal Gear Solid V (Konami, 2015) encourage players to follow covert paths and utilize light and sound to avoid enemy detection during navigation. Mendonc ¸a, Bernardino, and Neto (2015), proposed a method to construct such covert paths in realtime using navigation meshes. Other researchers have attempted to strike a balance between path suboptimality and path safety in adversarial navigation.…”
Section: Related Workmentioning
confidence: 99%
“…eir focus is on stealth path nding in games and applying that to robotics. Like RRT, the methods they propose do not necessarily nd the shortest path [8,17]. Instead, they try to nd the path where the agent spends most of the time in cover.…”
Section: Applications Of Path Ndingmentioning
confidence: 99%
“…Mendona et al [17] look at path nding both in robotics and digital games. eir focus is on stealth path nding in games and applying that to robotics.…”
Section: Applications Of Path Ndingmentioning
confidence: 99%
“…According to Figures 7,8, and 9, the drift has been corrected as the estimated trajectories are more compliant with the building structure and with footpaths in outdoor space. This has been achieved thanks to the proposed particle filter and to an increased conformity with pedestrian motion, demonstrating that the positioning accuracy for the texting scenario has been significantly enhanced using our approach.…”
Section: Trajectory Analysismentioning
confidence: 99%
“…A navigation mesh (NavMesh) is a set of several 2D or 3D polygons reachable by some given user [8]. This structure can be obtained automatically using GIS software.…”
Section: Overview Of Navigation Mesh Generationmentioning
confidence: 99%