2020
DOI: 10.2196/preprints.21026
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State of the Art and Trends in Research on Gamification and Serious Game in Health: A Scientometric Analysis (Preprint)

Abstract: BACKGROUND The application of gamification and serious games in health attracts much scholarly attention in the last decade. However, we still lack a comprehensive understanding of contributions of gamification and serious games to the growth of scientific research in the health domain. OBJECTIVE The purpose of this study is to obtain insights into the current state and future directions of gami… Show more

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