2022
DOI: 10.1093/analys/anac025
|View full text |Cite
|
Sign up to set email alerts
|

Squid games and the lusory attitude

Abstract: On Bernard Suits’s celebrated analysis, to play a game is to engage in a ‘voluntary attempt to overcome unnecessary obstacles’. Voluntariness is understood in terms of the players having the ‘lusory attitude’ of accepting the constitutive rules of the game just because they make possible playing it. In this paper I suggest that the players in Netflix’s hit show Squid Game play the ‘squid games’, but they do not do so voluntarily; they are forced to play. I argue that this means that we should rethink Suits’s a… Show more

Help me understand this report

Search citation statements

Order By: Relevance

Paper Sections

Select...
1

Citation Types

0
1
0

Year Published

2023
2023
2023
2023

Publication Types

Select...
1

Relationship

0
1

Authors

Journals

citations
Cited by 1 publication
(1 citation statement)
references
References 13 publications
(6 reference statements)
0
1
0
Order By: Relevance
“…Social rules like rules of etiquette are in force in a community because they're generally accepted (BEGS 2013, Hart 1961/1994). Rules of games are in force for the players at the time of playing usually, though not always, because they accept them as binding (Reiland 2020, 2022). Similarly, normative truths are not just bare contents, but true for one reason or another.…”
Section: Rules In Force Not Truementioning
confidence: 99%
“…Social rules like rules of etiquette are in force in a community because they're generally accepted (BEGS 2013, Hart 1961/1994). Rules of games are in force for the players at the time of playing usually, though not always, because they accept them as binding (Reiland 2020, 2022). Similarly, normative truths are not just bare contents, but true for one reason or another.…”
Section: Rules In Force Not Truementioning
confidence: 99%