Computer Science Research Notes 2019
DOI: 10.24132/csrn.2019.2901.1.1
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Spline Interpolation in Real-Time Applications using Three Control Points

Abstract: Spline interpolation is widely used in many different applications like computer graphics, animations and robotics. Many of these applications are run in real-time with constraints on computational complexity, thus fueling the need for computational inexpensive, real-time, continuous and loop-free data interpolation techniques. Often Catmull-Rom splines are used, which use four control-points: the two points between which to interpolate as well as the point directly before and the one directly after. If interp… Show more

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Cited by 2 publications
(8 citation statements)
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“…There was no interest in approximation in this study. Consequently, the planned trajectory meets certain requirements [24]. The first requirement was that it should be at least C 1 continuous.…”
Section: Related Workmentioning
confidence: 99%
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“…There was no interest in approximation in this study. Consequently, the planned trajectory meets certain requirements [24]. The first requirement was that it should be at least C 1 continuous.…”
Section: Related Workmentioning
confidence: 99%
“…Several studies have focused on trajectory planning using smooth functions to connect multiple knots [17][18][19][20][21][22][23][24][25][26]. There are two types of trajectory planning, namely, interpolation and approximation.…”
Section: Related Workmentioning
confidence: 99%
See 3 more Smart Citations