Spectral Domain Decomposition Method for Natural Lighting and Medieval Glass Rendering
Guillaume Gbikpi-Benissan,
Remi Cerise,
Patrick Callet
et al.
Abstract:In this paper, we use an original ray-tracing domain decomposition method to address image rendering of naturally lighted scenes. This new method allows to particularly analyze rendering problems on parallel architectures, in the case of interactions between light-rays and glass material. Numerical experiments, for medieval glass rendering within the church of the Royaumont abbey, illustrate the performance of the proposed ray-tracing domain decomposition method (DDM) on multi-cores and multiprocessors archite… Show more
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