2015
DOI: 10.1002/cav.1645
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SpaceTime: adaptive control of the teleported avatar for improved AR tele‐conference experience

Abstract: With the continued technology innovation in object sensing and human motion tracking, the traditional two-dimensional video-based tele-conference systems are projected to evolve into the three-dimensional immersive and augmented reality (AR) based on which one can communicate with the teleported remote other as if present, moving and interacting naturally in the same location. One technical hurdle to this vision is the need to resolve the environmental differences and the resulting teleported avatar motion ano… Show more

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Cited by 39 publications
(33 citation statements)
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“…Torre et al [Torre et al 2000] superimposed an AR human that could play a checker game with real human users in a shared MR environment. Jo et al [Jo et al 2015] developed an AR tele-presence framework using an avatar in AR controlled by a remote user, and discussed how to maintain the avatar's realism in the physical place by adapting its motion considering the surrounding physical objects. Pejsa et al [Pejsa et al 2016] developed a life-sized telepresence system called "Room2Room. "…”
Section: Virtual Humans In Armentioning
confidence: 99%
“…Torre et al [Torre et al 2000] superimposed an AR human that could play a checker game with real human users in a shared MR environment. Jo et al [Jo et al 2015] developed an AR tele-presence framework using an avatar in AR controlled by a remote user, and discussed how to maintain the avatar's realism in the physical place by adapting its motion considering the surrounding physical objects. Pejsa et al [Pejsa et al 2016] developed a life-sized telepresence system called "Room2Room. "…”
Section: Virtual Humans In Armentioning
confidence: 99%
“…The recent technological improvements in reconstruction and human motion tracking have allowed to create animated and realistic virtual avatars and considerable efforts are devoted to understand how human beings react in presence of virtual agents. As confirmed by several recent works, such as Jo et al (2015Jo et al ( , 2017 and Koskela et al (2018) or commercial applications 1 , the different uses of a virtual avatar are increasingly becoming object of interest and analysis. To make sure that the avatar controlled by the remote expert operator will be positively accepted by the local unskilled user, the behavior of the virtual agent and its position in the real world should be as realistic and convincing as possible.…”
Section: State Of Artmentioning
confidence: 87%
“…al. who developed an AR tele-presence framework using an AH controlled by a remote user [15]. They discussed a problem of physical discrepancy between two locations in AH-based telepresence systems, e.g., the chair a user is sitting on can be different in shape and size from another chair his/her avatar should be sitting on in a remote location, which could reduce the AH's naturalism and realism.…”
Section: Augmented Humans (Ahs)mentioning
confidence: 98%