2015
DOI: 10.12693/aphyspola.128.a-22
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Sound Synthesis Using Physical Modeling on Heterogeneous Computing Platforms

Abstract: The paper presents a comparison of central processing unit (CPU) and graphics processing unit (GPU) performance in sound synthesis based on physical modeling. The goal was to achieve real-time performance with two-and three-dimensional finite difference (FD) instrument models. Two abstract instruments, a membrane and a block, were modeled and tested using a CPU and a GPU in the OpenCL framework to find a threshold of real-time model size. Two different algorithms were compared. With a parallelized algorithm, a… Show more

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