2007
DOI: 10.1007/s10606-007-9067-y
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Sotto Voce: Facilitating Social Learning in a Historic House

Abstract: Abstract. This study examines visitors' use of two different electronic guidebook prototypes, the second an iteration of the first, that were developed to support social interaction between companions as they tour a historic house. Three studies were conducted in which paired visitors' social interactions were video-and audio-recorded for analysis. Using conversation analysis, the data from the use of prototype 1 and prototype 2 were compared. It was found that audio delivery methods were consequential to the … Show more

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Cited by 47 publications
(28 citation statements)
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References 34 publications
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“…In SottoVoce (Szymanski et al 2007) eavesdropping on what others in your party are listening to in addition to your own audioguide mitigates the social separation induced by headphones. Visitors are equipped with mobile devices; an experiment was carried out comparing a setting were the loudspeaker of the device was used to deliver the sound to the visiting pair, to another in which each visitor had headphones and each individual could listen to their own commentary or dynamically switch to and share the commentary being heard by their partner.…”
Section: Previous Work On Using Sound To Digitallyenhance Visitor Expmentioning
confidence: 99%
“…In SottoVoce (Szymanski et al 2007) eavesdropping on what others in your party are listening to in addition to your own audioguide mitigates the social separation induced by headphones. Visitors are equipped with mobile devices; an experiment was carried out comparing a setting were the loudspeaker of the device was used to deliver the sound to the visiting pair, to another in which each visitor had headphones and each individual could listen to their own commentary or dynamically switch to and share the commentary being heard by their partner.…”
Section: Previous Work On Using Sound To Digitallyenhance Visitor Expmentioning
confidence: 99%
“…25], with one especially notable concern being the use of technology to support learning [e.g. 35]. Inevitably the focus of actual studies of such environments has therefore been somewhat varied, according to the interests of the parties involved.…”
Section: Introductionmentioning
confidence: 99%
“…However, the need to support simultaneously the management of group interaction, physical movement through space, and engagement with exhibits, largely stands beyond this literature to date. Brown et al [6] and Szymanski et al [35] are amongst the few who have even begun to move in this direction, though without specific explication of the mechanics of managing group coherence. We therefore wish to highlight here what might be seen to constitute an important new challenge for design.…”
Section: Introductionmentioning
confidence: 99%
“…The situation is not that different with mobile guides (PDAs initially, smartphones now): mobile devices extend the time visitors devote to interaction with technology, but time might be spent in understanding how the device itself works and not in visiting and interacting with the heritage [14]. Mobile guides focus the visitor's attention on the screen in their hand to the point, in some cases, of ignoring the exhibits [34] or choosing what to look at on the basis of what is on the screen [31] instead of what is of personal interest. Enabling and supporting visitors' choice is key for actual engagement and enjoyment.…”
Section: Related Workmentioning
confidence: 99%