Proceedings of the 15th International Audio Mostly Conference 2020
DOI: 10.1145/3411109.3411126
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Sonification approaches in sports in the past decade

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Cited by 12 publications
(2 citation statements)
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“…The field of Human-Computer Interaction shows immense promise in learning breathing strategies during running, with demonstrators such as Strive ( Valsted et al, 2017 ) and Counterpace® ( Constantini et al, 2018 ) exploiting step-synchronized feedback modes. Core principles such as multi-sensory experience, user-centered design, and embodied interaction can guide the design of future systems to teach runners how to breathe during running ( Wiehr et al, 2017 ; Mencarini et al, 2019 ; van Rheden et al, 2020 ). We propose auditive and haptic-based feedback systems that are field-ready with real-time learning possibilities regarding the runner’s current BP and adherence to the desired strategy.…”
Section: Practical Applicationsmentioning
confidence: 99%
“…The field of Human-Computer Interaction shows immense promise in learning breathing strategies during running, with demonstrators such as Strive ( Valsted et al, 2017 ) and Counterpace® ( Constantini et al, 2018 ) exploiting step-synchronized feedback modes. Core principles such as multi-sensory experience, user-centered design, and embodied interaction can guide the design of future systems to teach runners how to breathe during running ( Wiehr et al, 2017 ; Mencarini et al, 2019 ; van Rheden et al, 2020 ). We propose auditive and haptic-based feedback systems that are field-ready with real-time learning possibilities regarding the runner’s current BP and adherence to the desired strategy.…”
Section: Practical Applicationsmentioning
confidence: 99%
“…In human-computer interaction (HCI), sound and sonification have been commonly explored within the realm of sports, as shown by a variety of literature reviews [38][39][40].…”
Section: Auditory Feedbackmentioning
confidence: 99%