1993
DOI: 10.2514/3.21002
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Some aspects of a realistic three-dimensional pursuit-evasion game

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1993
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Cited by 38 publications
(22 citation statements)
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“…For the purpose of simulations, the following data as taken from [33]- [35] is considered. The missile has initial mass of 165 kg including 15 kg of propellants.…”
Section: B Simulations With Varying Missile Velocitymentioning
confidence: 99%
See 1 more Smart Citation
“…For the purpose of simulations, the following data as taken from [33]- [35] is considered. The missile has initial mass of 165 kg including 15 kg of propellants.…”
Section: B Simulations With Varying Missile Velocitymentioning
confidence: 99%
“…Next we take a more realistic approach [31][32][33][34][35][36][37][38][39] by considering the effect of thrust and drag when the propulsion system is on and only drag otherwise. To this end, the equations (1) are augmented by…”
Section: B Simulations With Varying Missile Velocitymentioning
confidence: 99%
“…In a oneon-one engagement, and supposing one has achieved an advantageous position to another and has caught the enemy in his lethal cone, he has to employ his missiles most effectively. Many studies have appeared about optimal missile avoidance by an aircraft [1][2][3][4][5][6][7][8][9][10][11][12][13][14][15][16][17][18][19][20], however, only a few papers have treated avoiding multiple missiles [12,18]. The reason for this could be that it is difficult for an aircraft to avoid even one missile, therefore avoiding two missiles is not realistic.…”
Section: Introductionmentioning
confidence: 99%
“…[13][14][15][16][17][18][19][20] A three-dimensional pursuit-evasion game between a realistic missile and an aircraft is studied in Imado 13 employing point-mass models for both vehicles. The nonlinear dynamic characteristics of pursuit situation in the three-dimensional space were taken into account to analyze the performance and capturability of PPN law.…”
Section: Introductionmentioning
confidence: 99%