2013
DOI: 10.2991/978-94-6239-006-5
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Software Engineering: A Hands-On Approach

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Cited by 5 publications
(4 citation statements)
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“…as it pertains to the environment, health, safety and public welfare, 2) become familiar with the engineering design process which includes learning to meet the desired needs/requirements within realistic constraints of product development with a focus on environmental, social, ethical and safety regulations, to name a few, 3) learn to articulate engineering problems and translate them into a structured design to reflect the product requirements, 4) master applying formal iterative formal decision making methods to assist in choosing between alternative conceptual designs, 5) acquire basic 2D and 3D sketching skills using engineering CAD tools, 6) experience developing virtual and physical prototypes based on an engineering design using various engineering tools, and 7) learn to work collaboratively in teams and communicate effectively using oral, written, and graphical forms. Chapters (1-4) [10] Chapters (1,(4)(5)(6)(7)(8)(9)(10)13) [11]. These seven learning outcomes are hereby referred to as CLO's (Course Learning Outcomes).…”
Section: B Educational Objectives and Expected Outcomesmentioning
confidence: 99%
See 1 more Smart Citation
“…as it pertains to the environment, health, safety and public welfare, 2) become familiar with the engineering design process which includes learning to meet the desired needs/requirements within realistic constraints of product development with a focus on environmental, social, ethical and safety regulations, to name a few, 3) learn to articulate engineering problems and translate them into a structured design to reflect the product requirements, 4) master applying formal iterative formal decision making methods to assist in choosing between alternative conceptual designs, 5) acquire basic 2D and 3D sketching skills using engineering CAD tools, 6) experience developing virtual and physical prototypes based on an engineering design using various engineering tools, and 7) learn to work collaboratively in teams and communicate effectively using oral, written, and graphical forms. Chapters (1-4) [10] Chapters (1,(4)(5)(6)(7)(8)(9)(10)13) [11]. These seven learning outcomes are hereby referred to as CLO's (Course Learning Outcomes).…”
Section: B Educational Objectives and Expected Outcomesmentioning
confidence: 99%
“…The second part contains two to three small problems for the students to solve allowing them to brainstorm and assess their understanding of the new topic. The hands-on learning that takes place in the laboratory further bridges the gap between the theoretical focus in the lectures and the real world experiences shared by the guest speakers [13].…”
Section: A Typical Weekmentioning
confidence: 99%
“…In case a system configuration is not schedulable, based on counter-examples generated by Uppaal, we apply a re-engineering by relocating timed actions between tasks and rerun the analysis in the goal to identify whether a potential configuration leading the system to be schedulable can be derived. To maintain the separation of concerns, functional-architectural constraints [23] and architectural cohesiveness [24], we only consider the relocation of actions belonging to the tasks of the same application, i.e. located at the same core.…”
Section: Conceptual Design 31mentioning
confidence: 99%
“…There have been attempts to integrate specific HCI methods [10] A review of SE 'textbooks' reveals that any research in the area of HCI-SE integration has not permeated sufficiently in these books, and a clear-cut gap exists especially in the 'requirements' chapters [24] [25] [26]. However, considerable amount of scholarly research in SE discusses various methods to integrate HCI practices in SE.…”
Section: Gaps In Hci and Sementioning
confidence: 99%