Proceedings of the Fifth International Conference on Autonomous Agents 2001
DOI: 10.1145/375735.376307
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Social role awareness in animated agents

Abstract: This paper promotes social role awareness as a desirable capability of animated agents, that are by now strong affective reasoners, but otherwise often lack the social competence observed with humans. In particular, humans may easily adjust their behavior depending on their respective role in a socio-organizational setting, whereas their synthetic pendants tend to be driven mostly by attitudes, emotions, and personality. Our main contribution is the incorporation of 'social filter programs' to mental models of… Show more

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Cited by 68 publications
(40 citation statements)
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“…Ongoing research projects in social Prendinger & Ishizuka, 2001), physiological (Kizakevich, et al, 1998;Picard, Vyzas, & Healey, 2001), and emotional (André, et al, 2000;Gratch & Marsella, 2005) modeling promise advancement in ECA behavior.…”
mentioning
confidence: 99%
“…Ongoing research projects in social Prendinger & Ishizuka, 2001), physiological (Kizakevich, et al, 1998;Picard, Vyzas, & Healey, 2001), and emotional (André, et al, 2000;Gratch & Marsella, 2005) modeling promise advancement in ECA behavior.…”
mentioning
confidence: 99%
“…Although it is widely recognized that emotion and personality are key factors for characters' believability, tools that facilitate the autonomous generation of affective behavior are still rare. Notable exceptions are [15,1,14,5]. In this paper, we discuss models and tools for scripting and coordinating affective interactions with and among animated believable characters.…”
Section: Resultsmentioning
confidence: 99%
“…Moreover, a value is calculated that indicates to what extent an emotion is suppressed. An agent's emotion regulation is depending on a multitude of parameters [14,5]. We broadly categorize them into parameters that constitute a social threat for the agent, and parameters that refer to the agent's capability of (self-)control.…”
Section: Emotion Regulationmentioning
confidence: 99%
“…We are not the first to consider roles definitions for virtual characters [10,23]. Our efforts, however, focus less on the social interactions of the characters.…”
Section: Roles and Groupsmentioning
confidence: 99%