Proceedings of the 7th International Conference on Automotive User Interfaces and Interactive Vehicular Applications 2015
DOI: 10.1145/2799250.2799290
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Skyline

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Cited by 28 publications
(8 citation statements)
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“…The paper makes three contributions to the field within HCI that is concerned with the design of human-machine interfaces for autonomous systems. (1) It presents the first comparative study of different simulation approaches for evaluating eHMIs from a pedestrian perspective. (2) It provides empirically based insights on what participants focus on when assessing trust and user experience across real-world VR, CG VR and real-world video prototype representations.…”
Section: Introductionmentioning
confidence: 99%
“…The paper makes three contributions to the field within HCI that is concerned with the design of human-machine interfaces for autonomous systems. (1) It presents the first comparative study of different simulation approaches for evaluating eHMIs from a pedestrian perspective. (2) It provides empirically based insights on what participants focus on when assessing trust and user experience across real-world VR, CG VR and real-world video prototype representations.…”
Section: Introductionmentioning
confidence: 99%
“…Skyline [10] is a prototyping platform for user experience development based on a driving simulation. It was developed at Intel Labs, following principles of flexibility, integration, and customization, to enable rapid prototyping of in-vehicle user experiences.…”
Section: Related Workmentioning
confidence: 99%
“…The modularity of the test setup allows the CAUI to be controlled via either situational recognition algorithms or a human operator. The latter setup is known as Wizard-of-Oz and is especially useful in early phases of development [2]. In this work, the Wizard mimicked the algorithm and changed the working phase by pressing predefined keys on a keyboard.…”
Section: Implementation and Test Setupmentioning
confidence: 99%