2020
DOI: 10.1145/3386569.3392462
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Skeleton-aware networks for deep motion retargeting

Abstract: We introduce a novel deep learning framework for data-driven motion retargeting between skeletons, which may have different structure, yet corresponding to homeomorphic graphs. Importantly, our approach learns how to retarget without requiring any explicit pairing between the motions in the training set. We leverage the fact that different homeomorphic skeletons may be reduced to a common primal skeleton by a sequence of edge merging operations, which we refer to … Show more

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Cited by 140 publications
(133 citation statements)
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“…Finally, we acknowledge the work on estimating volume data-as opposed to key-point-based stick figures-of human poses and movements from images and videos, such as suggested by Kocabas et al [20]. We also acknowledge the work on creating free animations-as opposed to scientific visualizations-let it be volume animations [43] or stick figure animations [1]. All these somewhat related approaches are outside the scope of this paper.…”
Section: Related Workmentioning
confidence: 97%
See 1 more Smart Citation
“…Finally, we acknowledge the work on estimating volume data-as opposed to key-point-based stick figures-of human poses and movements from images and videos, such as suggested by Kocabas et al [20]. We also acknowledge the work on creating free animations-as opposed to scientific visualizations-let it be volume animations [43] or stick figure animations [1]. All these somewhat related approaches are outside the scope of this paper.…”
Section: Related Workmentioning
confidence: 97%
“…The positions of key-points are then estimated using statistics and artificial intelligence (AI)-based software. Commodity 3D SAT systems including Microsoft' Kinect, 1 Orbbec's Astra Mini, 2 and Intel's Real Sense 3 use a video camera and a infrared depth sensor. Commodity 2D SAT systems only use a regular video camera.…”
Section: Introductionmentioning
confidence: 99%
“…Villegas et al 19 proposed an unsupervised motion retargeting system established by neural kinematic networks. Aberman et al 20 introduced convolutional neural networks-based motion retargeting system with skeleton convolution and pooling operation. These approaches produce a natural retargeted character animation.…”
Section: F I G U R Ementioning
confidence: 99%
“…Choreographers, researchers, and engineers alike have employed notation (such as Labanotation, Eshkol-Wachmann Notation, and Action Stroke Notation ( Eshkol et al, 1970 ; Hutchinson et al, 1977 ; Badler and Smoliar, 1979 ; Cooper, 1997 ) and abstraction (such as stick figures or animations ( Marr and Nishihara, 1978 ; Badler and Smoliar, 1979 ) to capture and demonstrate motion sequences. Human movement has been utilized as source material for humanoid robots with differing kinematic structures via mappings ( Do et al, 2008 ) and deep learning techniques ( Aberman et al, 2020 ). Industrial robots have appeared in live performances and installations.…”
Section: Introductionmentioning
confidence: 99%