DOI: 10.32657/10356/47478
|View full text |Cite
|
Sign up to set email alerts
|

Skeletal character animation from examples

Abstract: Accesses to 3D character models are becoming more and more handy and affordable through 3D scanning, reconstruction, artistic sculpting, etc. Animating these characters to tell a story opens up many applications in educations, communications, scientific research and entertainments. Current procedure of character animations requires considerable amount of labor and time dedicated by many skilled and talented artists. Exploring potentials in a character shape together with a set of example meshes in varied poses… Show more

Help me understand this report

Search citation statements

Order By: Relevance

Paper Sections

Select...

Citation Types

0
0
0

Publication Types

Select...

Relationship

0
0

Authors

Journals

citations
Cited by 0 publications
references
References 75 publications
(103 reference statements)
0
0
0
Order By: Relevance

No citations

Set email alert for when this publication receives citations?