2022
DOI: 10.1016/j.appet.2021.105679
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Situating desire: Situational cues affect desire for food through eating simulations

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Cited by 25 publications
(16 citation statements)
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References 79 publications
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“…Future research could attempt to test this account directly, for example by examining the causal role of simulations in these behaviours. In recent work, for example, we have shown that situational cues causally affect desire through consumption and reward simulations (Papies et al, 2022), and other work shows that people often perform habitual behaviours because they are rewarding (Dutriaux, Clark, et al, 2021). Thus, it seems possible that situational cues trigger frequently performed behaviours, or habits, through reward simulations, and relatedly, that habitual behaviours can also be experienced as desires.…”
Section: Summary and Future Researchmentioning
confidence: 88%
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“…Future research could attempt to test this account directly, for example by examining the causal role of simulations in these behaviours. In recent work, for example, we have shown that situational cues causally affect desire through consumption and reward simulations (Papies et al, 2022), and other work shows that people often perform habitual behaviours because they are rewarding (Dutriaux, Clark, et al, 2021). Thus, it seems possible that situational cues trigger frequently performed behaviours, or habits, through reward simulations, and relatedly, that habitual behaviours can also be experienced as desires.…”
Section: Summary and Future Researchmentioning
confidence: 88%
“…As an example, perceiving a food image or a situation where one often eats a food can trigger simulations of the taste, mouthfeel, and enjoyment of eating it, leading to bodily preparations to eat (i.e., salivation), desire, and possibly motivated actions to obtain the food. Indeed, we have seen in some of the experiments describe above how this process operates (Papies et al, 2022).…”
Section: Habits As Situated Conceptualisationsmentioning
confidence: 88%
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