2013 IEEE International Symposium on Mixed and Augmented Reality (ISMAR) 2013
DOI: 10.1109/ismar.2013.6671768
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Simultaneous 3D tracking and reconstruction on a mobile phone

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Cited by 25 publications
(16 citation statements)
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“…On the left we show the depth image overlaid with the tracking result and on the right we visualise a virtual sword with the corresponding 3D pose overlaid on the RGB image recovered by evolving this embedding function. A faster approach has been linked with a 3D reconstruction stage, both without depth data by Prisacariu et al ( , 2013 and with depth by Ren et al (2013). The SDF was used by Ren and Reid (2012) to formulate different embedding functions for robust real-time 3D tracking of rigid objects using only depth data, an approach extended by Ren et al (2013) to leverage RGB data in addition.…”
Section: Related Workmentioning
confidence: 99%
“…On the left we show the depth image overlaid with the tracking result and on the right we visualise a virtual sword with the corresponding 3D pose overlaid on the RGB image recovered by evolving this embedding function. A faster approach has been linked with a 3D reconstruction stage, both without depth data by Prisacariu et al ( , 2013 and with depth by Ren et al (2013). The SDF was used by Ren and Reid (2012) to formulate different embedding functions for robust real-time 3D tracking of rigid objects using only depth data, an approach extended by Ren et al (2013) to leverage RGB data in addition.…”
Section: Related Workmentioning
confidence: 99%
“…(9) is derived by substituting arctangent function for θ in Eq. (8). Where r u is the height of the projection on the image plane (the subscript u being used to denote the undistorted projection) [73].…”
Section: Smartphones From An Applied Research Perspective 36mentioning
confidence: 99%
“…Object-wise 3D reconstruction is a cardinal problem in computer vision, with much work being dedicated to it throughout recent years. Unlike other approaches, some approaches use global computation, whereas Prisacariu et al [8] adopt a local computation method related with signed distance transformation and its derivatives. By this method, 3D renderings are quickly obtained by hierarchical ray casting.…”
Section: Introductionmentioning
confidence: 99%
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“…However, they do not attempt to estimate the surface shape beyond a cloud of points. Another similar approach is the work of Prisacariu et al [26] who use level-set techniques for 3D modelling. The approach is however not online, as it processes the video-sequence as a batch, which significantly limits possible applications of such a "tracker".…”
Section: Related Workmentioning
confidence: 99%