“…Tasks framed as games and simulations are deployed to develop a diverse range of cognitive skills, such as deep learning (Vos & Brennan, 2010;Young et al, 2012;Erhel & Jamet, 2013;Crocco et al, 2016), critical thinking and scientific reasoning (Beckem & Watkins, 2012;Halpern et al, 2012;Ahmad, 2013), action-directed learning (Lu et al, 2014), transformative learning (Kleinheskel, 2014), decision-making (Tiwari, 2014), knowledge acquisition and content understanding (Terzidou, 2012;Elias, 2014;Fu et al, 2016), spatial abilities (Adams et al, 2016), and problem solving Lancaster, 2014). The effect of games and simulations on learning remains a controversial issue amongst researchers in the field, as it will be further confirmed in this article.…”