2021
DOI: 10.1609/aiide.v13i1.12959
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Simulating Player Behavior for Data-Driven Interactive Narrative Personalization

Abstract: Data-driven approaches to interactive narrative personalization show significant promise for applications in entertainment, training, and education. A common feature of data-driven interactive narrative planning methods is that an enormous amount of training data is required, which is rarely available and expensive to collect from observations of human players. An alternative approach to obtaining data is to generate synthetic data from simulated players. In this paper, we present a long short-term memory (LST… Show more

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