2016
DOI: 10.5296/ije.v8i1.8388
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Should Video Games Be Included in the Learning Process?

Abstract: <p>Over the last two decades, video games have increasingly become an essential part of the ways of playing and learning. In this paper, we discuss the claim that video games should be included in the learning process based on the argument that video games have educational features, attract students, increase their motivation to study, and help students to use their knowledge in practice. Video games provide an opportunity for fun and effective repetitive practice for children. Traditional learning often… Show more

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Cited by 9 publications
(9 citation statements)
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References 30 publications
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“…It helps to equip the students with the ability to acknowledge a lesson to be explained and students are aware of the advantages they may face in the future. This is supported by a study by Alamri (2016) where he mentioned that video games offer a chance for learning effectively and students can simply acquire and understand knowledge and perform in the classroom. In this 21 st century, traditional learning styles normally fail to generate students' interest and teachers need to integrate technology in the classroom.…”
Section: Understandmentioning
confidence: 89%
“…It helps to equip the students with the ability to acknowledge a lesson to be explained and students are aware of the advantages they may face in the future. This is supported by a study by Alamri (2016) where he mentioned that video games offer a chance for learning effectively and students can simply acquire and understand knowledge and perform in the classroom. In this 21 st century, traditional learning styles normally fail to generate students' interest and teachers need to integrate technology in the classroom.…”
Section: Understandmentioning
confidence: 89%
“…[14]. This is supported by a shift in the benefits of games which are not only entertaining but are also widely used as learning media [6].…”
Section: B Typing Gamementioning
confidence: 99%
“…Because video games can evoke strong emotional feelings and provide a sense of satisfaction in the learning process [19]. If someone who is learning feels a pleasant experience while learning, then this will make that person motivated to continue learning [6].…”
Section: Motivation Through Gamementioning
confidence: 99%
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“…So that the ability and knowledge of the teacher reflect what the teacher will explain and the learning process. According to [31] noted several barriers and challenges, including lack of technical support, outdated technologies, inability to sustain interest in particular lessons, a lack of opportunities for rigid collaboration structure and short time periods allocated to instruction. The lack of experience and knowledge of ethno-social teachers makes learning that integrates the values of ethno-social knowledge less than optimal.…”
Section:  Issn: 2089-9823mentioning
confidence: 99%