2012
DOI: 10.1007/978-3-642-34620-0_26
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Sharing Online Cultural Experiences: An Argument-Based Approach

Abstract: Abstract. This paper proposes a system that allows a group of human users to share their cultural experiences online, like buying together a gift from a museum or browsing simultaneously the collection of this museum. We show that such application involves two multiple criteria decision problems for choosing between different alternatives (e.g. possible gifts): one at the level of each user, and one at the level of the group for making joint decisions. The former is made manually by the users via the WeShare i… Show more

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Cited by 1 publication
(2 citation statements)
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“…For example, the system could decide which artefact is worthy to be added to a group collection by merging user preferences [52]; or it could decide whether the artefact is collectively accepted by a group of users by considering user evaluations about certain criteria of the artefact itself like in multiple criteria decision making [44]; or assist users in reaching agreements by argument exchange like in argument-based negotiation [6]. These cases, that are essentially decision making problems, can be solved by defining different decision principles that take the preferences of the users into account and compute the decision of the group as a whole.…”
Section: Collective Decision Making Modelsmentioning
confidence: 99%
See 1 more Smart Citation
“…For example, the system could decide which artefact is worthy to be added to a group collection by merging user preferences [52]; or it could decide whether the artefact is collectively accepted by a group of users by considering user evaluations about certain criteria of the artefact itself like in multiple criteria decision making [44]; or assist users in reaching agreements by argument exchange like in argument-based negotiation [6]. These cases, that are essentially decision making problems, can be solved by defining different decision principles that take the preferences of the users into account and compute the decision of the group as a whole.…”
Section: Collective Decision Making Modelsmentioning
confidence: 99%
“…We validate our scene-based design and, consequently, our EI model, from the social behaviour of users that emerged naturally during the curation task. This paper unifies and develops the content of the conference papers [6,53,29] by describing the underlying peer-to-peer EI infrastructure and presenting an analysis of the decision making models employed by the agents. The evaluation is based on data collected from cultural exhibitions in which WeCurate was used as a supporting multiuser museum interactive.…”
Section: Introductionmentioning
confidence: 99%