2021
DOI: 10.1007/s10606-021-09393-5
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shARe-IT: Ad hoc Remote Troubleshooting through Augmented Reality

Abstract: Abstract10 years ago, Castellani et al. (Journal of Computer Supported Cooperative Work, vol. 18, no. 2–3, 2009, pp. 199–227, 2009) showed that using just an audio channel for remote troubleshooting can lead to a range of problems and already envisioned a future in which augmented reality (AR) could solve many of these issues. In the meantime, AR technologies have found their way into our everyday lives and using such technologies to support remote collaboration has been widely studied within the fields of Hum… Show more

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Cited by 11 publications
(1 citation statement)
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“…Radu et al propose the Virtual Makerspace [38], a shared MR environment in which remote users with VR equipment can participate in activities in a makerspace equipped with 3D cameras. In a related context, Ludwig et al introduce shARe-it [34], a solution for ad-hoc remote troubleshooting in a fablab using augmented reality goggles. Similarly, Rasmussen et al [39] present a workerassistance system which enables the calibration and use of multiple cameras in the workspace, to enhance environmental awareness by the remote helper in 3D space.…”
Section: Usage Scenariosmentioning
confidence: 99%
“…Radu et al propose the Virtual Makerspace [38], a shared MR environment in which remote users with VR equipment can participate in activities in a makerspace equipped with 3D cameras. In a related context, Ludwig et al introduce shARe-it [34], a solution for ad-hoc remote troubleshooting in a fablab using augmented reality goggles. Similarly, Rasmussen et al [39] present a workerassistance system which enables the calibration and use of multiple cameras in the workspace, to enhance environmental awareness by the remote helper in 3D space.…”
Section: Usage Scenariosmentioning
confidence: 99%