2020
DOI: 10.1145/3414685.3417812
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ShapeAssembly

Abstract: Manually authoring 3D shapes is difficult and time consuming; generative models of 3D shapes offer compelling alternatives. Procedural representations are one such possibility: they offer high-quality and editable results but are difficult to author and often produce outputs with limited diversity. On the other extreme are deep generative models: given enough data, they can learn to generate any class of shape but their outputs have artifacts and the representation is not editable. In this paper, we … Show more

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Cited by 48 publications
(21 citation statements)
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“…There has also been increased effort to reconstruct CAD programs from existing geometry [DIP*18; NWP*18; WPL*20], infer programs to construct assemblies [JBX*20], infer higher‐level operations from those programs [JCG*21], and re‐write CAD programs to expose meaningful parameters [NWA*20]. While none of these methods propose solutions to interactive manipulation, they are critical for enabling wide application of our work: can be modified to generate and refine a CAD program suitable for input to our system, growing the potential application of bidirectional editing beyond human‐written programs.…”
Section: Background and Related Workmentioning
confidence: 99%
“…There has also been increased effort to reconstruct CAD programs from existing geometry [DIP*18; NWP*18; WPL*20], infer programs to construct assemblies [JBX*20], infer higher‐level operations from those programs [JCG*21], and re‐write CAD programs to expose meaningful parameters [NWA*20]. While none of these methods propose solutions to interactive manipulation, they are critical for enabling wide application of our work: can be modified to generate and refine a CAD program suitable for input to our system, growing the potential application of bidirectional editing beyond human‐written programs.…”
Section: Background and Related Workmentioning
confidence: 99%
“…L‐system grammar from a 2D image of branching structures has been inferred by Guo et al [GJB ∗ 20], and both Hu et al [HDR19] and Guo et al [GHYZ20] use learning methods to infer parameters of procedural materials. Jones et al [JBX ∗ 20] learn to generate programs written in a domain‐specific language that generate 3D shapes. Liu et al [LVW ∗ 15] generate variations of an existing model by splitting it, and reassembling its parts into a plausible model.…”
Section: Related Workmentioning
confidence: 99%
“…[Ganin et al 2018] considers that the input to a renderer is a program rather than a model and trains its machine learning model so. [Jones et al 2020] learns shape generation programs (i.e. parametric shapes).…”
Section: Related Workmentioning
confidence: 99%