1990
DOI: 10.1016/0262-8856(90)90055-a
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Shape from shading in the light of mutual illumination

Abstract: It has been argued for many years that human subjects recover three dimensional shape cues from the distribution of shading on an object. Many machine vision researchers have interpreted this skill as an indication that the distribution of radiance in regions of an object that do not lie in shadow, can be integrated to yield a dense depth map. Unfortunately, this belief is critically dependent on an extremely simple photometric model, known as the image irradiance equation (see [11] for a clear exposition of t… Show more

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Cited by 36 publications
(10 citation statements)
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References 18 publications
(21 reference statements)
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“…Given that a feasible set of surface colors can be achieved at a very early stage of visual processing, it seems reasonable to maintain this representation until the last possible moment. If we do this, other sources of visual information may provide cues that reduce the size of the feasible set--shape and surface color, for example, are deeply entwined by mutual illumination effects (Gershon et al 1986;Forsyth and Zisserman 1989;Forsyth and Zisserman 1990;Ho et al 1989). Crule will produce color descriptors for two color images, of the kind used by, for example Land (Land 1959a;Land 1959b).…”
Section: Discussionmentioning
confidence: 99%
“…Given that a feasible set of surface colors can be achieved at a very early stage of visual processing, it seems reasonable to maintain this representation until the last possible moment. If we do this, other sources of visual information may provide cues that reduce the size of the feasible set--shape and surface color, for example, are deeply entwined by mutual illumination effects (Gershon et al 1986;Forsyth and Zisserman 1989;Forsyth and Zisserman 1990;Ho et al 1989). Crule will produce color descriptors for two color images, of the kind used by, for example Land (Land 1959a;Land 1959b).…”
Section: Discussionmentioning
confidence: 99%
“…The gradients in the roof stimuli are due to intensity drop-off with distance from the light source, while the ones in the corner stimuli are also influenced by inter-reflections between surfaces and shading. Our visual system successfully assigns approximately correct shape in both situations, lending credence to sophisticated shape from shading algorithms that have shown that inter-reflections are in fact a possible source of useful 3-D information [37], [38] over traditional algorithms [15] where inter-reflections/mutual illuminations are ignored and lead to incorrect shape estimates.…”
Section: Discussionmentioning
confidence: 52%
“…The effects of other surfaces can be significant. In practical observations of real geometries, Forsyth and Zisserman demonstrated substantial differences between radiosity predicted by local shading models and those observed in practice; the differences could be explained by interreflections (Forsyth and Zisserman 1989, 1990, 1991. Interreflected shading is pronounced in concave regions, and can result in a significant increase in surface radiosity at the brightest points and in large qualitative changes in the shape of the surface intensity profile (see figures in Forsyth and Zisserman 1991 for examples).…”
Section: The Physical Modelmentioning
confidence: 90%