2002
DOI: 10.1016/s0097-8493(01)00176-5
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Setting the scene: playing digital director in interactive storytelling and creation

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Cited by 74 publications
(33 citation statements)
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“…There are a growing number of projects for interactive stories and drama currently in development (Young 1999;Szilas 1999;Magerko 2003;Spierling et al 2002;Stern and Mateas 2003;Louchart and Aylett 2004). There are a number of new conferences exploring the topic (AAAI Symposium on Narrative Intelligence, COSIGN-Conference on Semiotics for Games and New Media, International Conference on Virtual Storytelling, and TIDSE-Technologies for Interactive Digital Storytelling and Entertainment).…”
Section: Origins Of the Fieldmentioning
confidence: 99%
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“…There are a growing number of projects for interactive stories and drama currently in development (Young 1999;Szilas 1999;Magerko 2003;Spierling et al 2002;Stern and Mateas 2003;Louchart and Aylett 2004). There are a number of new conferences exploring the topic (AAAI Symposium on Narrative Intelligence, COSIGN-Conference on Semiotics for Games and New Media, International Conference on Virtual Storytelling, and TIDSE-Technologies for Interactive Digital Storytelling and Entertainment).…”
Section: Origins Of the Fieldmentioning
confidence: 99%
“…Some researchers focus on the first function (Stern and Mateas 2003), while others focus on the second one and build authoring tools (Spierling et al 2002). In all cases, any interactive narrative system must encompass both the writer and the reader points of view.…”
Section: Basic Properties Of a System For Interactive Narrativementioning
confidence: 99%
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“…The application of Propp's morphological approach to interactive storytelling was suggested in Murray [8]. For a recent example of the application of Propp's theory see Braun [9] and Spierling et al [10]. For an example of the application of Branigan ideas, see Brooks [11].…”
Section: Computer-based Storytellingmentioning
confidence: 99%
“…Native narratives were a historic art form that ensured that stories originated from and were passed through the cultural sources of the community (Hopkins, 2006). The purpose of those Native American narratives was to transfer cultural and social values of the tribe (Spierling et al, 2002). In our current culture, digital stories not only afford the transference of cultural and social values of given ethnic groups, but also inspire cultural and social understanding (Hull & James, 2007).…”
Section: Prospects Of Digital Storytellingmentioning
confidence: 99%