“…Also, in the field of architecture, Pons-Valladares et al (2022) applied active strategies in the Architecture 360 project, applying blended learning, challenge-based learning, reflective learning, videos of actual cases, case studies, site visits, interactive simulation, and gamification, finding that active alternatives improved implementation, including didactic materials made available by teachers and dedication outside the classroom. In particular, the use of serious games is a strategy in the field of GBL, primarily used in online teaching; findings from their implementation reflect increased motivation and engagement (Arias-Calderón et al, 2022;Willis & Bryant, 2022). From this perspective, GBL can lead to experiencing real and strategically designed scenarios.…”