Abstract:James Deaville’s chapter is an analysis of the sound, and especially music, of promotional material for the first video games and home consoles through to the Crash of 1983. Included for assessment are a number of Atari adverts but also adverts for the Magnavox Odyssey—the console’s lack of audio being compensated for by the music of the commercials. In this and other cases, it was the music of the audiovisual promotional material, Deaville argues, that was tasked with selling the product, but Deaville also sh… Show more
Set email alert for when this publication receives citations?
scite is a Brooklyn-based organization that helps researchers better discover and understand research articles through Smart Citations–citations that display the context of the citation and describe whether the article provides supporting or contrasting evidence. scite is used by students and researchers from around the world and is funded in part by the National Science Foundation and the National Institute on Drug Abuse of the National Institutes of Health.