The Routledge Companion to Identity and Consumption
DOI: 10.4324/9780203105337.ch29
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Self-Extension, Brand Community, and User Innovation

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Cited by 4 publications
(4 citation statements)
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“…For example, Brem et al (2018) examined the processes of lead user innovation, and Herstatt and von Hippel (1992) studied the outcomes of these relationships on individual or team performance. While it has been recognized that users of products and services may sometimes innovate, little is known about what brings about partnerships and user involvement in innovations and their related configurations and outcomes [2,17]. Additionally, disagreements exist regarding the relationships between lead user partnerships and the lead users' innovation outcomes [3,28,35].…”
Section: Theoretical Perspectives and Empirical Literaturementioning
confidence: 99%
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“…For example, Brem et al (2018) examined the processes of lead user innovation, and Herstatt and von Hippel (1992) studied the outcomes of these relationships on individual or team performance. While it has been recognized that users of products and services may sometimes innovate, little is known about what brings about partnerships and user involvement in innovations and their related configurations and outcomes [2,17]. Additionally, disagreements exist regarding the relationships between lead user partnerships and the lead users' innovation outcomes [3,28,35].…”
Section: Theoretical Perspectives and Empirical Literaturementioning
confidence: 99%
“…Scholars have categorized innovators into lead and non-lead users [2,39]. Lead users are users of a product or service that they develop, that will gain market acceptance and fulfil a future market need in a beneficial way [10,39].…”
Section: Introductionmentioning
confidence: 99%
“…Lego provides a good example of how a simple system that adheres to modularity, granularity, and low integration costs can provide the grammar for open-ended creative expression. Indeed, Lego blocks can be understood as a language that allows, through grammar and vocabulary, the creation of complex artifacts and experiences (Antorini, 2007). Hence, distributed innovation is not limited by the overall complexity of a task, but by the modular, granular, and integrative characteristics of a given project (Benkler, 2002).…”
Section: Design Principles For Organizing Distributed Innovationmentioning
confidence: 99%
“…CCT deterritorialization scholars consider global brands as representations of a deterritorialized, global ideology and as targeted at global consumer segments. In this view, brands are multicultural collages detached from specific territories (specifically nation Sharifonnasabi et al states) that provide cultural proximity by focusing on similarities and as such serve consumers as a resource for extending individual and group identities beyond borders (Antorini and Muniz, 2012;Askegaard, 2006). By bringing together contradicting cultures and weakening the ties with particular locations (Cayla and Eckhardt, 2008), deterritorialized global brands can provide new ways of building cross-cultural connections and forming transnational communities.…”
mentioning
confidence: 99%