“…In this case the bezels between each screen are eliminated so better sensation of presented image is achieved. Ebert et al [9] appoint that it is harder to calibrate such system in order to create a seamless system. Advantage of this work environment is the increased user display space, which can be used for better organization of the work elements.…”
Section: Work Environment With Multiple Monitorsmentioning
confidence: 99%
“…Fig. 1 Displaying data on multi-monitor with: (a) offset approach, (b) overlay approach, (c) projecting missing image onto the edges of monitors [9] Since the loss of data is critical for the adjustable user interface and the cost of creating a system with projecting image on edges of monitors is high, in a set-up of multimonitor for inspecting different tools in an ambient user interface we recommend the offset approach.…”
Section: Work Environment With Multiple Monitorsmentioning
confidence: 99%
“…Ebert et al [9] focused on the large display space achieved through the multi-monitor desktop and stereoscopic displays. They created two focus and context screen metaphors that address the problems with multi-monitor systems identified by Ni [12].…”
Section: Work Environment With Multiple Monitorsmentioning
Research of ambient user interfaces is popular among many researchers. The main idea is that a user interface would react onto its user and would execute reactions on his/her actions. Main problem with creating ambient user interface is that for different domains the human-computer interaction changes. In this article we investigate different tools that are employed in ambient user interface and the different approaches how they are used. We focus mainly on the use of the multi-display set-up, touch screens, kinect, eye-tracking devices and brain-computer interface technology. We propose approaches how they can be utilized in an ambient user interface, how they affect the user and how they can be used for the evaluation of ambient user interface. It is essential for future research that these measures evaluate the efficiency of the use of ambient user interface in different domains. We briefly analyze natural user interface and its association to ambient user interface. In the conclusion we establish the steps for the future research of this topic.
“…In this case the bezels between each screen are eliminated so better sensation of presented image is achieved. Ebert et al [9] appoint that it is harder to calibrate such system in order to create a seamless system. Advantage of this work environment is the increased user display space, which can be used for better organization of the work elements.…”
Section: Work Environment With Multiple Monitorsmentioning
confidence: 99%
“…Fig. 1 Displaying data on multi-monitor with: (a) offset approach, (b) overlay approach, (c) projecting missing image onto the edges of monitors [9] Since the loss of data is critical for the adjustable user interface and the cost of creating a system with projecting image on edges of monitors is high, in a set-up of multimonitor for inspecting different tools in an ambient user interface we recommend the offset approach.…”
Section: Work Environment With Multiple Monitorsmentioning
confidence: 99%
“…Ebert et al [9] focused on the large display space achieved through the multi-monitor desktop and stereoscopic displays. They created two focus and context screen metaphors that address the problems with multi-monitor systems identified by Ni [12].…”
Section: Work Environment With Multiple Monitorsmentioning
Research of ambient user interfaces is popular among many researchers. The main idea is that a user interface would react onto its user and would execute reactions on his/her actions. Main problem with creating ambient user interface is that for different domains the human-computer interaction changes. In this article we investigate different tools that are employed in ambient user interface and the different approaches how they are used. We focus mainly on the use of the multi-display set-up, touch screens, kinect, eye-tracking devices and brain-computer interface technology. We propose approaches how they can be utilized in an ambient user interface, how they affect the user and how they can be used for the evaluation of ambient user interface. It is essential for future research that these measures evaluate the efficiency of the use of ambient user interface in different domains. We briefly analyze natural user interface and its association to ambient user interface. In the conclusion we establish the steps for the future research of this topic.
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