2019
DOI: 10.1007/978-3-030-32101-7_17
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Secure Trick-Taking Game Protocols

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(21 citation statements)
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“…Since such cheating is possible with a physical deck of cards, the classical cryptographic card game protocols do not prevent it. In [6], Bultel and Lafourcade introduce the secure trick-taking game protocols, which allows to detect when a player does not respect the rules of the game, without learning anything from its cards. Such protocols have the following properties: Unpredictability: the cards are dealt at random.…”
Section: Introductionmentioning
confidence: 99%
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“…Since such cheating is possible with a physical deck of cards, the classical cryptographic card game protocols do not prevent it. In [6], Bultel and Lafourcade introduce the secure trick-taking game protocols, which allows to detect when a player does not respect the rules of the game, without learning anything from its cards. Such protocols have the following properties: Unpredictability: the cards are dealt at random.…”
Section: Introductionmentioning
confidence: 99%
“…Hand and game privacy: players do not know the hidden cards of their adversaries at the beginning of the game, then at each step of the game, the protocol does not reveal anything else than the cards that have been played. Unfortunately, the security model from [6] cannot be applied to games in which not all cards are used by the players, because the challenger deduces the opponent's hand from the knowledge of the honest players' hands, which is not possible if cards are discarded. This excludes some very famous games, such as the well-known French Tarot, the Skat game, considered as the national card game of Germany, as well as one of the oldest trick-taking games, Triomphe, which dates back to the 15 th century and is at the origin of both the word trump and many other games, like Écarté and Euchre.…”
Section: Introductionmentioning
confidence: 99%
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