DOI: 10.26481/dis.19940923la
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Searching for solutions in games and artificial intelligence

Abstract: People interested in the research are advised to contact the author for the final version of the publication, or visit the DOI to the publisher's website.• The final author version and the galley proof are versions of the publication after peer review.• The final published version features the final layout of the paper including the volume, issue and page numbers. Link to publication General rightsCopyright and moral rights for the publications made accessible in the public portal are retained by the authors a… Show more

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Cited by 103 publications
(43 citation statements)
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“…From the results shown, it can be determined the complexity is roughly between that of connect four [20] and 8x8 domineering [16]. As both connect four and domineering are considered solved games, the conclusion can be drawn that Brandubh is tractable for both weak and strong solving.…”
Section: Discussionmentioning
confidence: 99%
“…From the results shown, it can be determined the complexity is roughly between that of connect four [20] and 8x8 domineering [16]. As both connect four and domineering are considered solved games, the conclusion can be drawn that Brandubh is tractable for both weak and strong solving.…”
Section: Discussionmentioning
confidence: 99%
“…Ti-Rong Wu 1 , I-Chen Wu 1 , Senior Member, IEEE, Guan-Wun Chen 1 , Ting-han Wei 1 , Tung-Yi Lai 1 , Hung-Chun Wu 1 , Li-Cheng Lan 1 G (Submitted to IEEE TCIAIG on May 30, 2017. ) precious computing resources that are available.…”
Section: Multi-labelled Value Network For Computer Gomentioning
confidence: 99%
“…Although the rules of Go are simple, its game tree complexity is extremely high, estimated to be 10 360 in [1] [40]. It is common for players with different strengths to play ℎ-stone handicap games, where the weaker player, usually designated to play as black, is allowed to place ℎ stones 2 first with a komi of 0.5 before white makes the first move.…”
Section: Introductionmentioning
confidence: 99%
“…Due to this scarce documentation, Tafl games have never been subject to proper analysis, and therefore we don't know their complexity, nor their solution to any degree. 1 The purpose of this work is to provide an initial estimate of the complexity of Tablut, with the hope to lay the grounds for deeper studies.…”
Section: Introductionmentioning
confidence: 99%