Eurographics Symposium on Parallel Graphics and Visualization 2019
DOI: 10.2312/pgv.20191111
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Screen Partitioning Load Balancing for Parallel Rendering on a Multi-GPU Multi-Display Workstation

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“…The amount of data saved in the resulting Ąles of 3D explosion Ąelds is particularly large, so the efficiency of volume rendering is also a major problem that hinders the visualization processing. Generally, the following two methods are used to improve the rendering speed: One is to introduce parallel processing technology and to develop parallel volume rendering algorithms 43 ; the other is to use GPU hardware acceleration to speed up sampling and compositing calculations in the rendering process to improve the volume rendering efficiency [44][45][46][47] . Both of these methods set greater demands on the performance of the computer.…”
Section: Introductionmentioning
confidence: 99%
“…The amount of data saved in the resulting Ąles of 3D explosion Ąelds is particularly large, so the efficiency of volume rendering is also a major problem that hinders the visualization processing. Generally, the following two methods are used to improve the rendering speed: One is to introduce parallel processing technology and to develop parallel volume rendering algorithms 43 ; the other is to use GPU hardware acceleration to speed up sampling and compositing calculations in the rendering process to improve the volume rendering efficiency [44][45][46][47] . Both of these methods set greater demands on the performance of the computer.…”
Section: Introductionmentioning
confidence: 99%