2013 Ieee Ro-Man 2013
DOI: 10.1109/roman.2013.6628490
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Screen feedback: How to overcome the expressive limitations of a social robot

Abstract: It is the aim of this work to research how shortcomings of a social robot due to its expressive limitations may be overcome by multimodal feedback. An experiment is proposed in which a robot that cannot produce facial expressions plays a game of rock, paper, scissors with people. A screen which is built-in the torso of the robot is used to compensate for these limitations in expressiveness and provide the participant with facial expressions during the game. To assess the impact of the screen on the user's rati… Show more

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Cited by 2 publications
(2 citation statements)
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“…Our research is aimed at exploring how robot feedback can be enhanced by means of a screen: We performed a user study (as proposed in [4]) to research if a robot, which can provide facial expressions over a screen, is perceived differently from the same robot when it does not produce facial expressions at all. We assessed the difference in terms of anthropomorphism, animacy, likability, perceived intelligence, perceived safety, task attractiveness, and social attractiveness.…”
Section: Introductionmentioning
confidence: 99%
“…Our research is aimed at exploring how robot feedback can be enhanced by means of a screen: We performed a user study (as proposed in [4]) to research if a robot, which can provide facial expressions over a screen, is perceived differently from the same robot when it does not produce facial expressions at all. We assessed the difference in terms of anthropomorphism, animacy, likability, perceived intelligence, perceived safety, task attractiveness, and social attractiveness.…”
Section: Introductionmentioning
confidence: 99%
“…Later on, robot Kismet was made that was also capable of producing facial expressions and changes in body posture [63]. Some robots used a screen to display their facial gestures with an animated face on the screen like Robovie-X [64], Olivia [65] and Iromec [66].…”
Section: Interaction Through Gestures and Facial Expressionmentioning
confidence: 99%