Proceedings of the 8th International Conference on Tangible, Embedded and Embodied Interaction 2014
DOI: 10.1145/2540930.2540973
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SciSketch

Abstract: Sketching is a vital process in scientific research and procedural learning. In educational contexts, sketching helps students visualize abstract concepts and facilitates communication with their instructors as well as with other students. Inspired by a problem-based learning science class in which students use papers and pens to collaboratively sketch diagrams and equations for given problems, we aim to provide a digital tabletop platform for collaborative learning and customization. Current tabletop systems … Show more

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Cited by 13 publications
(2 citation statements)
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References 9 publications
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“…Source du renvoi introuvable. 3 shows the instantiation of the generic objects (with a picture of each item): they correspond to concrete software implementations of the tangigets identified above (see Table 2), covering the different collaboration styles.…”
Section: Available Tangible Objectsmentioning
confidence: 99%
See 1 more Smart Citation
“…Source du renvoi introuvable. 3 shows the instantiation of the generic objects (with a picture of each item): they correspond to concrete software implementations of the tangigets identified above (see Table 2), covering the different collaboration styles.…”
Section: Available Tangible Objectsmentioning
confidence: 99%
“…• The possibility of working with tolerable levels of precision (unlike a limited size screen that requires high precision pointing). Such advantages have encouraged researchers to design and develop applications with collaborative elements to be performed around the same surface (see [2][3][4][5][6][7]). Other studies have tried to go further by exploiting the concept of remote collaboration via at least two interactive surfaces.…”
Section: Introductionmentioning
confidence: 99%