2020
DOI: 10.1051/shsconf/20207902010
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Scientific and Technological Creativity and Entrepreneurship in The Process of Projecting in Collaborative Graduation Qualification Works

Abstract: The aim of the study is the introduction of elements of entrepreneurial creativity into the university learning process to form a project team, which consists of students from different areas of specialization. The method of a business game is used, when students, preparing the collaborative graduation qualification work, find themselves in a modulator of real contradictory relations between the specialists of an enterprise: technologists, designers, managers and economists. The development of the project busi… Show more

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References 11 publications
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