2018
DOI: 10.1007/978-3-319-77383-4_75
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Scalable Video Coding Based on the User’s View for Real-Time Virtual Reality Applications

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Cited by 1 publication
(1 citation statement)
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“…Two major approaches to create 360-video can be highlighted. At the first approach spherical panorama is unfolded onto a plane directly using some cylindrical cartographic projection (equirectangular, Lambert equal-area) [7,8]. At the second approach panorama is projected on the faces of some convex polyhedron (frustum, cube, rhombic dodecahedron) [9] which is unfolded onto a plane.…”
Section: Introductionmentioning
confidence: 99%
“…Two major approaches to create 360-video can be highlighted. At the first approach spherical panorama is unfolded onto a plane directly using some cylindrical cartographic projection (equirectangular, Lambert equal-area) [7,8]. At the second approach panorama is projected on the faces of some convex polyhedron (frustum, cube, rhombic dodecahedron) [9] which is unfolded onto a plane.…”
Section: Introductionmentioning
confidence: 99%