2007
DOI: 10.1109/tvcg.2007.70588
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Scalable Hybrid Unstructured and Structured Grid Raycasting

Abstract: This paper presents a scalable framework for real-time raycasting of large unstructured volumes that employs a hybrid bricking approach. It adaptively combines original unstructured bricks in important (focus) regions, with structured bricks that are resampled on demand in less important (context) regions. The basis of this focus+context approach is interactive specification of a scalar degree of interest (DOI) function. Thus, rendering always considers two volumes simultaneously: a scalar data volume, and the… Show more

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Cited by 24 publications
(33 citation statements)
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“…This is a significant limitation, since the cell sizes in unstructured grids used for simulation can vary by several orders of magnitude. Muigg et al [32] have introduced the first GPU ray-caster that renders more general cells directly. However, for reasons of memory addressing and alignment, their overall data layout targets grids with only a small number of different cell types.…”
Section: Related Workmentioning
confidence: 99%
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“…This is a significant limitation, since the cell sizes in unstructured grids used for simulation can vary by several orders of magnitude. Muigg et al [32] have introduced the first GPU ray-caster that renders more general cells directly. However, for reasons of memory addressing and alignment, their overall data layout targets grids with only a small number of different cell types.…”
Section: Related Workmentioning
confidence: 99%
“…Such bricking methods have also been applied in the context of unstructured meshes [32,33,40]. Progressive rendering and streaming is also used to cope with large grids [9].…”
Section: Related Workmentioning
confidence: 99%
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