Proceedings 22nd International Conference on Distributed Computing Systems
DOI: 10.1109/icdcs.2002.1022251
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Scalable and efficient update dissemination for distributed interactive applications

Abstract: Distributed interactive applications such as multiplayer games will become increasingly popular in wide area distributed systems. To provide the response time desired by users despite high and unpredictable communication latency in such systems, shared objects will be replicated or cached by clients that participate in the applications. Any updates to the shared objects will have to be disseminated to clients that actually use the objects to maintain consistency. We address the problem of efficient and scalabl… Show more

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Cited by 8 publications
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References 15 publications
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