Ruptures of design: Trophies, live service games and anti-nuclear metacommentary in Metal Gear Solid V
Ryan Scheiding,
Dan Staines
Abstract:Metal Gear Solid V: The Phantom Pain (MGSV) allowed players to build and/or disarm nuclear devices as a part of its live service base-building gameplay with the intention of mimicking the real-world difficulties of nuclear disarmament. Building and disarming nuclear devices in the game was further encouraged by developers through the design of two PlayStation trophies along with the promise of a secret cut-scene if players managed to eradicate all nuclear weapons on their online server. However, due to an alle… Show more
Set email alert for when this publication receives citations?
scite is a Brooklyn-based organization that helps researchers better discover and understand research articles through Smart Citations–citations that display the context of the citation and describe whether the article provides supporting or contrasting evidence. scite is used by students and researchers from around the world and is funded in part by the National Science Foundation and the National Institute on Drug Abuse of the National Institutes of Health.