2010
DOI: 10.1007/978-3-642-15555-0_37
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Rotation Invariant Non-rigid Shape Matching in Cluttered Scenes

Abstract: Abstract. This paper presents a novel and efficient method for locating deformable shapes in cluttered scenes. The shapes to be detected may undergo arbitrary translational and rotational changes, and they can be non-rigidly deformed, occluded and corrupted by clutters. All these problems make the accurate and robust shape matching very difficult. By using a new shape representation, which involves a powerful feature descriptor, the proposed method can overcome the above difficulties successfully, and it posse… Show more

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Cited by 8 publications
(8 citation statements)
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“…Since CDT can only be used for template matching in images, it is only tested in subsection V-C where images are involved. We also compare MSTT with our previously proposed fan-shaped triangulation (FST) based method [12] in subsection V-A. To make a fair comparison, the deformation regularization terms in FST are changed to the second term in Eq.…”
Section: Resultsmentioning
confidence: 99%
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“…Since CDT can only be used for template matching in images, it is only tested in subsection V-C where images are involved. We also compare MSTT with our previously proposed fan-shaped triangulation (FST) based method [12] in subsection V-A. To make a fair comparison, the deformation regularization terms in FST are changed to the second term in Eq.…”
Section: Resultsmentioning
confidence: 99%
“…In our previous work [12], fan-shaped triangulation was proposed for shape representation to enable SC rotation invariant. It assumes that the model point set resembles the shape of a simple polygon, which is obtained via finding the shortest Hamiltonian cycle [33].…”
Section: Shape Representation Based On Mst Induced Triangulationmentioning
confidence: 99%
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“…Since the worst case complexity of our algorithm is exponential, we set the maximum search depth as 3 to make a good trade-off between running time and matching accuracy. We compare our method with 4 state-of-the-art methods: the unified graphical (UG) method [15] where similarity transformation is chosen, the fan-shaped triangulation (FST) method [16], the Viterbi algorithm (VA) based method [17] and the linear programming (LP) based method [14]. These methods can guarantee globally optimal or sub-optimal (for LP) solutions and some of them (UG and FST) are also rotation invariant, making them good candidates for comparison.…”
Section: Where [C D]mentioning
confidence: 99%