Abstract:This paper examines the phonology of language games, using two case studies from the Swedish language game Rövarspråket. The language game forms are analyzed in a rule-based implementation of Substance-Free Phonology. It is shown that Rövarspråket can shed light on problems in Swedish phonology, as well as on issues of general theoretical relevance. Using Rövarspråket data, I argue that the processes of pre-palatal raising and nasal assimilation have been phonologized. The argument illustrates the possibility … Show more
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