Role-Playing Video Games and Informal Reading Learning: A Narrative Inquiry Study
Daffa Dhiya Ulhaq,
Nuriska Noviantoro
Abstract:This research aims to explore players' reactions to role-playing video games in the context of self-regulated learning, particularly in the field of reading. The study seeks a response to self-regulated learning within the context of extensive reading in video game role-playing games. The participants in this study included four college students from different universities, and one graduated vocational high school student. Qualitative research methods were employed, utilizing narrative inquiry through written … Show more
Set email alert for when this publication receives citations?
scite is a Brooklyn-based organization that helps researchers better discover and understand research articles through Smart Citations–citations that display the context of the citation and describe whether the article provides supporting or contrasting evidence. scite is used by students and researchers from around the world and is funded in part by the National Science Foundation and the National Institute on Drug Abuse of the National Institutes of Health.