2014
DOI: 10.1177/1555412014551050
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Role-Playing the Multiculturalist Umpire

Abstract: This article explores the shared game mechanics seen throughout BioWare games, especially their Mass Effect and Dragon Age series, as systems that invoke multiculturalist values and teach liberal tolerance. In both BioWare series, the player is set on a course to manage ethnic bodies into a racially determined division of labor (as military force), assuming the neutral position of a ''multiculturalist umpire.'' I investigate Mass Effect's loyalty mechanic and its genre mixture of the role-playing game with the… Show more

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Cited by 36 publications
(1 citation statement)
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“…Less frequent, however, is the examination of roleplaying games, where the player embodies the avatar of their character as they engage with the world of the game. Patterson (2014) argues that role-playing games, through the high levels of engagement created by the conventions of the genre have emerged as tools to build empathy, understanding, and ethical reasoning. However, he also notes that these games have the potential to be constructed upon deeply problematic assumptions and beliefs surrounding race, cultural difference, gender, imperialism, and colonialism.…”
Section: Introduction: a Curious Adaptationmentioning
confidence: 99%
“…Less frequent, however, is the examination of roleplaying games, where the player embodies the avatar of their character as they engage with the world of the game. Patterson (2014) argues that role-playing games, through the high levels of engagement created by the conventions of the genre have emerged as tools to build empathy, understanding, and ethical reasoning. However, he also notes that these games have the potential to be constructed upon deeply problematic assumptions and beliefs surrounding race, cultural difference, gender, imperialism, and colonialism.…”
Section: Introduction: a Curious Adaptationmentioning
confidence: 99%