Abstract:In recent years, gamification has been increasingly mentioned as an innovative methodology to achieve meaningful and dynamic learning. Role-playing game-based strategies fall into this category. The aim of this work is to explore the benefits, possible uses and problems that they present, in order to have a more precise perspective on their use. Toward achieving this objective, qualitative research has been carried out based on in-depth interviews with two educators who use this methodology. The results confir… Show more
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