Proceedings of the 5th ACM Conference on Electronic Commerce 2004
DOI: 10.1145/988772.988788
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Robust incentive techniques for peer-to-peer networks

Abstract: Lack of cooperation (free riding) is one of the key problems that confronts today's P2P systems. What makes this problem particularly difficult is the unique set of challenges that P2P systems pose: large populations, high turnover, asymmetry of interest, collusion, zero-cost identities, and traitors. To tackle these challenges we model the P2P system using the Generalized Prisoner's Dilemma (GPD), and propose the Reciprocative decision function as the basis of a family of incentives techniques. These techniqu… Show more

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Cited by 446 publications
(355 citation statements)
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References 26 publications
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“…In general, a longer chain implies a greater risk of encountering a malicious "link." Some schemes weigh ratings of a transitive chain by the reputation of the least reputed peer in the chain [17] or proportionally weigh down ratings as the length of the chain increases [7]. EigenTrust, a mechanism similar to PageRank [41], uses a distributed algorithm where global trust values are an aggregation of local trust values weighed by the reputation rating of the raters [28].…”
Section: Dishonest Raters and Dynamic Personalitiesmentioning
confidence: 99%
See 2 more Smart Citations
“…In general, a longer chain implies a greater risk of encountering a malicious "link." Some schemes weigh ratings of a transitive chain by the reputation of the least reputed peer in the chain [17] or proportionally weigh down ratings as the length of the chain increases [7]. EigenTrust, a mechanism similar to PageRank [41], uses a distributed algorithm where global trust values are an aggregation of local trust values weighed by the reputation rating of the raters [28].…”
Section: Dishonest Raters and Dynamic Personalitiesmentioning
confidence: 99%
“…A free-riding peer conserves bandwidth and CPU by not contributing any resources to the system. Various incentive schemes have been proposed to encourage cooperation and participation in the network [17,18]. One proven way for a system to deal with high churn is to distrust all newcomers in the system [19].…”
Section: Dishonest Raters and Dynamic Personalitiesmentioning
confidence: 99%
See 1 more Smart Citation
“…GPD is a two-person game which specifies the general forms for an asymmetric payoff matrix that preserves the social dilemma [3]. GPD is compatible with client/server structure where one player is the client and the other one is the server in each game.…”
Section: Games: Ipd and Gpdmentioning
confidence: 99%
“…As in [4], our simulation consists of rounds. Each round is a logical time unit in which every peer plays two roles.…”
Section: A Simulation Frameworkmentioning
confidence: 99%