“…Among the researches of human motion analysis, variant human body models (e.g., stick figure model [19], [20], cardboard model [21], 3D volumetric model [22]) play an important role. These models involve low-level processes on human body structures and cover the kinematic properties of the body, which build the foundation in solving different problems, including human motion tracking [23], [24], [25], action recognition [26], [27], [28], [29], and pose estimation [30], [31], [32]. Motivated by these successful applications based on well-defined human body models, in this paper, we pay attention to another more challenging task that attempts to generate consistent human motion sequences based on the correspondent skeleton and appearance information.…”